


If Warband troops range from 40-80hp, I think Bannerlord troops will range from roughly 80-160hp, but I don’t have good statistics on this yet.

Damage ranges from a couple points from a light horse, to 30-40+ hp from a heavy horse. The charge stat seems more useful than in Warband. You actually see infantry tumbling across the ground if a heavy horse runs through them. In Bannerlord, the horse will almost always charge through the infantry, and the infantry gets thrown way back, depending on the charge stat of the horse. In Warband, charging an infantry resulted in some blunt damage and roughly a 50-50 chance to knock down the troop or full-stop your horse, and the infantry doesn’t get knocked back at all even if they fall down. Horses charging infantry is excellent and realistic, imo. Also, you can make your horse rear by pressing space when standing still. Similar effect with double tapping S to slow down. Others have said there is ultrawide support.ĭouble tapping W makes your horse immediately gallop full speed. There is a “Desktop resolution” and “Custom” option, although Custom doesn’t seem to do anything. I don’t have an ultrawide monitor, though, so it may simply be hidden. Screen resolutions have lots of options for different refresh rates, but I don’t see any Ultrawide options. The arrow trail thing is an option, defaulted to 50%. Lots of archers take 2 quivers, so you’ll see them with 34-40 arrows. I saw one 25 quiver on an elite Khuzait archer, which I think is meant to be a “Large bag”. Quick answers and fun facts, I’ll be updating as I find more info:Īrrow limits are pretty small in the pvp beta. Imgur link for gameplay and graphics screenshots: If you have questions, I’ll answer anything I can! I started a comment offering to answer any question about the Beta (I have it!), or post screenshots, whatever you guys want, but I’m not sure how many people saw it.
